Shulk rejects this, recalling how he watched Metal Face kill Fiora, and refuses to just allow someone else to feel the same loss. Melia gives up, believing they can no longer win. THe ensuring fight does not go badly, but the Telethia begins to activate a regenerative power that they cannot overcome. The Telethia appears, prompting Melia to blast it with ether from her hand and make it stop moving for a bit the rest of the party is impressed she can use ether without help of a weapon. Shulk shows absolute faith and confidence in being able to win the upcoming fight, which Melia does not understand. The party venture through the forest until they find another area that has been drained of ether. Things quickly spiral out of Melia's control and she has effectively no choice but to accept the help. Dunga is also present, and declares he will send Heropon Riki to help the group with the Telethia. Melia is extremely dubious of everything Shulk says - claming he killed Telethia, claiming he can see the future, and most importantly claiming that he wants to help her for no benefit to himself - and becomes offended at the implication she cannot kill the Telethia alone. Recalling something Alvis had said after fighting the smaller Telethia, he quickly figures out that she is planning to fight the big Telethia alone. Shulk, knowing she must be important because he's seen her in his visions of the future, seeks her out to try and learn what she's trying to do so he can help. Melia then secludes herself to consider her losses and unfinished business. She does decide to repay them for helping her by guilding them to Frontier Village, from where they can continue to the Bionis' head.Īrriving in the village, Melia tells chief Dunga that the Homs want to reach Eryth Sea, which he allows. The misunderstanding is quickly cleared, but Melia is still not willing to talk about herself or her reason for being here. Shulk approaches with a friend's air, but Melia is not yet thinking straight, and slaps him for touching her. Sharla uses the crystals to disperse a cloud of ether around Melia, which is absorbed into her body and allows her to awaken.
Shulk sends himself alone to find some, which he succeeds at, but must contend with lesser Telethia and a mysterious stranger called Alvis before he returns. Sharla deduces that she has severe ether deficiency, and needs high-quality water ether crystals to fix it. Finding what looks to be an unconscious Homs - as Melia's Crest Cap conceals her wings - they take her to a safer location not far away and try to help her. Not long after, a group of four Homs arrive: Shulk, Reyn, Dunban, and Sharla.
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It is not shown what happens next, but the results are that the Telethia is gone, and Melia is left unconscious in the middle of a patch of land drained of colour.
The cadre are quickly wiped out by the huge creature, while Melia manages to unleash a huge wave of ether energy at it. While glimpsed a few times in visions beforehand, Melia is first seen proper with a cadre of four High Entia guardsmen as she fights a Telethia in Makna Forest. But if someone does successfully get to know her, they find a sharp sense of humour with an unbreakable poker face, a loneliness of not knowing the nature of friendship or what it feels to be someone else's equal, and a typical young girl's compassion for anything that is soft, cute, and furry. She is a very private person, extremely reluctant to reveal anything about herself to others, and actively tries to repel such inquiries by acting stiff, haughty, and unapprochable. Melia is a conflicting mix of young and wise, owing to her dual heritage she has minimal real-world experience and does not show much awareness on how other people act, but thinks very carefully about every situation and has a huge wealth of knowledge to draw upon, making it rare for her to make a mistake. Her main appearance comprises an arched headdress, a strapless dress, a sleeved cloak, elbow-length gloves, short bottoms, thigh-length socks, and boots, all with the same colour scheme of lavender, purple, blue, and white. Melia is a half-blooded High Entia, appearing as a petite Homs with braided curly silver hair, a ring through her teal eyes, and a pair of small feathered wings on her head.